![]() ![]() ![]() CHANGELOG INDEX:1. News Section Introduction of a new button "News" that shows you if there are any new game related announcements. 2. Message System The Ingame-Message-System has been totally redesigned and is now also available for Non-Premium-Players. 3. Henchmen-Bar With implementation of the Henchmen-Bar you are given now the possibility to invite Friends to Bitefight so they can do great battles with you. 4. House of Pain On many requests on behalf of our players, the House of Pain has been redesigned. Besides of a monthly Highscore list one can also fight for Trophies. 5. Adventuresystem The actual Tavern has been redesigned as well and a totally new Quest-system has been implemented. 6. Overview The Overview of your character has been also redesigned, now you can access by tabs the different options as skills, statistics, fight modifications, talents and the new feature aspects of the Adventuresystem. Also the equipment part of the Overview has got a new style. 7. Battle-reports Battle reports needed to be redesigned to not cause any problems with Punchfest or Clanwars. 8. Hunt Race hunt got two new search options. Also added new "gold bonus". Man Hunt, can be accessed by clicking on the picture and hovering with the mouse raises the info of the chosen option. 9. Bugfix - Changes - New
NEW CHANGES TO THE VERSION 2.2.0- [Speedserver] Changelog v2.2.2, Update Thursday 07.04.2011 Important Change Compensation of treasure chest has been totally removed and will not be implemented again. Improvements
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Tuesday, March 29th 2011, 3:06pm 1. News SectionNot logged in: Button is available on the start page for users that are not logged in. Situated on top of the menu. For not logged in users the button is highlighted all the time (highlighted = a little envelop shows).Logged in: Has an own button above the "Overview". It is only highlighted when there are unread News. ![]() News section has its own screen. You have possibility of closing or opening messages with a little button situated at the side of the date/hour. (See yellow mark in the above pic) |
2. Message SystemChanges for the players with this version: Not all existing messages can be taken over into the new design and system. Therefore old messages of buddies and clanmessages will get automatically erased. Also concerned are system messages of notified profiles/messages. With roll out of this version ALL messages of the players will show as new. This is to avoid that unread messages are missed. Players will have the possibility to mark several messages at once as read. That way they will not need to click each message. Shoutbox-Chat for Clans Access over a button situated on the clan page "Start Clan chat". A new window opens with the clan chat. ![]() |
3. Henchman-BarBuild-up and FeaturesAccess to the bar is situated at the right within the information bar and can be opened and closed via the arrow showing down: ![]() Once opened: At first sight you see 4 spaces. With the arrows at each side you can scroll through your henchmen. There are only 16 spaces. The last 4 spaces are a Premium Feature and are not available until unlocked for 10 HS each. ![]() Empty Space: ![]()
The action-button ![]() Search option for players that are already playing in your county, or to send an invitation by E-mail to a friend. Text field: Introduce nick or E-mail address. Clicking "search" you send to the person directly the request to join you. If you have searched by nick (same county), it is checked if it is the nick of an existing account. In case that it is, than he gets an IGM with the request. Have you inserted an E-mail address, than the person will get an invitation, over which he can register in BiteFight. If he registers than he shows up in the henchman-bar. Same happens if a request has been accepted by IGM. Space with a henchman: ![]()
Premium-Space: ![]()
Clicking on the HS-Icon ![]() Use of henchmen: Getting a henchman to join by E-mail (new registration), than you get a ΒΌ of graveyard booty, as soon as the user has validated his E-mail address. Getting a henchman that is already a player in the game, than you do not get gold. More options for the henchmen:
To be a henchman: Being a henchman of a player has no impact on the henchman. He has got wether cooldowns, nor does he lose vitality or gold (for example after fights). He does not get rewards. Only his values are used.
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5. Adventuresystem |
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7. Battle reportsBattle reports have been totally redesigned.IMPORTANT: Due to the total redesign all existing reports need to be deleted, because with the new display they are not any more compatible. PvP With a click on "Report details" the following window opens up: Only the part with the equipment has been redesigned. The items are listed as text and the related picture shows as a Mouse-over-Overlay. The view "Detailed fight rounds" needed to be changed more deeply. The result of each round is shown as until now. Opening a single round you will see how many times you have hit your opponent and how many damage you have caused. Also if a talent has been active in that round can be seen. Following example for illustration: ![]() Shows that the account "Kveldulf" has caused 618,24 damage. With a chance to hit of 76,47% he has landed 4 of the possible 5 hits. The hits have caused 154,56 damage per hit. No talent was active. Sorted Clan war The option "Show battle field" has not been changed. With a click on "Detailed fight rounds" opens a window as follows: You see who fought against whom and with a click on "battle report" one can open each report. Punchfest / Henchman fight With a click on "Report details" opens the following window: With a click on one of the participants you will see at the right hand the statistics of the chosen character. The view of the "Detailed fight rounds" is now as follows: You can see who has attacked whom and the layout is as in the battle reports of PvP. For all reports the known tooltips are still available. |
8. HuntEnhancement of HuntRace Hunt
Man Hunt
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9. Bugfix - Changes - New Bugfixes
New
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